Concept Art Tutor

Mirco Pinna

Micro Pinna, Concept Art Tutor headshot

With over 17 years in concept art and 3D modelling, Mirco specialises in crafting visually engaging, technically polished assets for animation and games. His work spans stylised avatar customisation, shader development, and performance optimisation, using tools like Maya, ZBrush, Substance Painter, Photoshop, and Unity Shader Graph to create immersive, interactive experiences. 

Mirco brings a strong foundation in concept art, designing characters and environments that align with production needs while balancing creative storytelling with technical precision. He was worked in the UK and Italy at studios including Dash Games, Hocus Pocus Studio, Kuato Studio, Marmalade Game Studio and Athena Worlds.