Concept Art

Find your creative career with our range of undergraduate, postgraduate and short courses in Animation, Games, Visual Effects (VFX), Concept Art and Motion Graphics.

We're ranked 1st in the world for Production Excellence in Immersive Media, 2nd in the UK for Visual Effects and placed in the top 5 Creative Schools in the UK by The Rookies.

Approved and endorsed internationally as an Unreal Engine Authorized Training Center, as well as both Rookies and Houdini certified schools, we take students with raw talent and shape them into the creative professionals demanded by today’s employers. Recent data from the Higher Education Statistics Agency indicates that 85% of full-time undergraduate students from Escape Studios who graduated in 2022/2023 are employed, with 82% of those holding highly skilled graduate-level positions. 

Source: Graduate Outcomes 2022/23 survey results published by the Higher Education Statistics Agency (HESA). HESA open data is published under the (CC BY 4.0) licence.

Why should I get into Concept Art?

A Concept Artist is a designer who takes a client brief or script and solves problems by developing the visual ideas and themes for environments, props and characters, and in many instances can also contribute to the overall look of a project.

Concept Artists works across a wide range of screen industries including animation, games, film and real-world thematic design for brand experience, museums and theme parks. They use 2D and 3D software to create their work and can be freelancers or fill-time within Art Departments.

Our alumni (dubbed 'Escapees') have gone onto work at some of the world's top animation, games and visual effects studios.

Atomhawk joins Escape Studios to bring students a brand-new, industry-focused Concept Course. Professionally tailored modules and firsthand Atomhawk insights to prepare the next generation of UK gamedevs. Make the unbelievable, believable.

Atomhawk

What makes our Concept Art courses and degrees different?

  • Based in London - home to some of the best independent studios in the world.

  • Learn from the professionals - Our Concept art and Experience Design course leader, Jim Russell, is a former Architect with over 20 years of games industry experience including as Principal Concept Artist at Creative Assembly.

  • Industry briefs - work on industry-standard briefs and experience real-life scenarios, just like in a professional studio.

  • Industry-standard facilities - study in a studio environment that mirrors current industry practice.

  • Professional input - our advisory board of experts from the likes of Atomhawk, Ballistic Moon and Rockstar help develop and keep our courses relevant.