Video games art production (Evening - 20 weeks)
Video Games Art Production (Evening - 20 weeks)
You’ve played the game, now it’s time to create it!
This intensive evening course will take your skills from player to game art pro, giving you the tools to create your very own environment and turn your gaming passion into a career.
The course has been developed in answer to the growing demand for creative artists in the video games industry. It focuses on developing your artist skills and creativity, to equip you with the core skills in practice, such as environment art and digital sculpting.
You’ll learn professional software like Unreal Engine 5, ZBrush and Maya hands-on with our industry-trained tutors who will share his tips and techniques used in studios today.
We pack a lot into each class as a condensed version of our full-time course. You’ll also be able to practice your skills and start working on your showreel in your spare time.
See also MA Game Art, Game Art (12 weeks) or Advanced Game Art (18 weeks)
Why choose this course
Ranked 1st in the UK - and 9th in the world for Game Design and Development by The Rookies
Based in London - home to some of the best video games studios in the world
Partnering with Epic Games - the first Authorized Training Center in the UK and an Unreal Engine Academic Partner. Our certified tutors also run short courses for studios who want their staff to be trained in Unreal Engine
We’re a member of TIGA, the trade association for the UK video games industry, with the vision to make the UK the best place in the world to develop video games. We were shortlisted for a Best Educational Institution TIGA Award in 2021 and 2022
Industry briefs - work on industry-standard briefs and experience real-life scenarios, just like in a professional studio
Professional input - our advisory board of experts, from the likes of PlayStation London Studio, Creative Assembly and Improbable, help keep this course relevant
Successful alumni - you'll join our community of thousands of Escapees, many of whom have gone on to work at some of the world’s top studios including Rare, Rockstar, Ubisoft, Creative Assembly, Improbable and Framestore
Aftercare package - we'll help you polish your portfolio and find the right job, with access to our studios and showreel clinics for 12 months
Industry-standard software – you'll learn using professional software such as Unreal Engine 5, Maya and ZBrush
Fast-track learning - studying a short course allows you to learn new skills quickly, in a fast-paced environment, so you can start applying for jobs as soon as you’ve completed the programme
Intensive training - we pack a lot into a few evening classes, and we recommend that you work outside of classes for an extra few hours per week to complete your assignments
Flexibility - study live online and in the evening to fit the course around your professional and personal life and other commitments
Strong portfolio - along with an Escape Studios Certificate of Achievement, you'll leave with strong creative and technical skills and great pieces for your portfolio
Small class sizes - a convivial environment allows students to assist and inspire one another and benefit from personalised feedback from tutors.
Art direction and moodboards
Introduction to Maya
Block outs in Maya
Introduction to Unreal Engine
Modelling tools in Maya
Curves and extras tools in Maya
UVing in Maya
Modelling and UVs in Maya
Modelling and UVs in Maya
Modularity and textures in Maya
Substance 3D Sampler
Grass and foliage
Blueprints and extras
Unreal Engine 5
Call our Admissions Advisors on +44 (0)203 441 1303
Email us at firstname.lastname@example.org
Reach us on chat Monday to Friday, 9am - 5pm
Be over 18
Have a good understanding of written and spoken English
Feel comfortable using a computer.
Gov.uk - Check if you need a visa
Gov.uk - Standard visitor visa
Gov.uk - Caseworker guidance
UK Council for International Student Affairs (UKCISA) - Information for visitors
A strong internet connection
An external hard drive (minimum 2TB) to back up your work during the course
A three-button mouse (or optionally graphics tablet)
A computer microphone (and optionally a webcam)
Real-Time Generalist in Virtual Production
Real-Time FX Artist
Real-Time Cinematic Artist
Unreal Engine Artist
To apply for this course, or if you have any questions about your application or our entry requirements, get in touch!
As part of the application process, you will need to agree to our terms and conditions for your place on the course to be secured.
We welcome and encourage applications from students with a variety of backgrounds, experiences and perspectives.
To study this short course, you must:
If you’d like to discuss your circumstances before applying, contact us on email@example.com or +44 (0) 203 441 1303.
We accept international students for our short courses, with no difference in course fees or administration costs.
The Standard Visitor visa allows students to come to the UK to study for a course of up to six months at an accredited institution. Depending on your nationality, you may need to apply for a standard visitor visa prior to departure from your home country. For more information visit:
Contact us on firstname.lastname@example.org or +44 (0)203 441 1303 for any questions.
We can provide remote access to our workstations during teaching time. Due to availability restrictions, we highly advise you to have your own set up at home to study in your own time.
More things you’ll need:
If you have any questions about learning online or if you need help with what to buy, get in touch at email@example.com.
Live online: £3,196
We offer a range of payment plan options for all courses. Following an initial deposit at registration stage, your chosen payment plan will break down your remaining fees into up to six equal instalments, to be paid over the course length.
Contact our Admissions Team on firstname.lastname@example.org or +44 (0)203 441 1303 or visit our admissions page for any questions about fees, funding and payment plans.
“London is now the largest cluster for games studios in Europe. In the next three years, Games London is expected to bring in a further £45m for games businesses and create an extra 270 jobs.” (source Film London)
You’ll leave with an Escape Studios Certificate of Achievement, along with strong creative and technical skills and some great pieces of work for your portfolio, which you can add to with help from our Aftercare programme. Ready to apply for jobs in the industry!
Some of the opportunities you can consider once you’ve finished your studies include:
After the course is over, you’ll have access to our Aftercare programme for portfolio advice and career support for 12 months, to help with your job applications and to refine your demo reel.
Our students have gone to work as both specialist and generalist artists in studios creating games and real-time graphics, including PlayStation London Studio, Rare, Rockstar, Ubisoft and Improbable. Those not only apply to video games but are also used in VFX (film and TV production, virtual production), real-time immersive media (augmented reality, theme parks, rides, entertainment), cinematics, architecture visualisation, VR visualisation, simulations for medical professions and the automotive and engineering industries. Read some of our games Escapee success stories.
Check out our Careers Guide for more information about career opportunities and progression routes.
We pack a lot into each class of our evening courses, to be able to offer a learning option that is more flexible and fits in with your personal and work life. This means that contact time with your tutors will be intense learning and hands on. To make the most of this course, we recommend that you spend at least 10 hours working on your projects or practising your new skills in your own time each week.
Meet our industry-experienced tutors
They all have industry experience and are experts in their fields. They are certified trainers for Unreal Engine. They’ve worked at studios including EA, Climax, Rebellion, Codemasters and Framestore.
To be a part of PlayStation and working on their next-gen games has been a thrilling experience! It feels so surreal to be working amongst such talented people, producing games that both myself and friends will love.